Sony's latest patent is related to "the magnetic tracking system used to track fingertips and joints... can capture the posture of the hand/finger", and Sony has previously applied for a patent for similar technology. As the figure shows, Sony's patent description says that this is a glove interface with multiple transmitters and sensors.
This sensor (404a-e) is located at the fingertip of the glove for "generating data representing distance/proximity" and sends the data to the transmitter (422a-c) located at the wrist. This application describes the wrist portion as "the bracelet that surrounds the user's wrist when wearing gloves."
"This transmitter is defined as an electromagnet, and a sensor is defined as a magnetic sensor, such as a Hall sensor." A Hall sensor is a magnetic sensor used to detect magnetic fields. (In another implementation, Sony's patent application states that the transmitter in this glove system is defined as an ultrasonic transmitter, while the proximity sensor is defined as a microphone that can detect ultrasonic waves.)
The patent further states that the glove will include a controller that drives and operates the sensor and transmitter, and will also communicate with the game console. This controller is used to control the reading of the transmitter start and proximity sensors located in the time-divisionally separated array.
Obviously, the patent application issued by Sony does not necessarily mean that the market will be launched. But when it comes to VR, YiViAn believes that this shows where Sony's R&D spending is spent. Considering the timing of these patent applications and the specific application of each patent document, it is not difficult to speculate that Sony has its own version of "Power Glove" that supports PSVR.
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