During the ChinaJoy 2016 period, Wang Congqing, general manager of HTC Vive China, expressed his opinions on Sony's newly announced PlayStation VR (PSVR) in China during the interview. He also commented on the domestic VR Hypereal, after which HTC announced that The list of winners for the Vive X accelerator.
For PSVR: Price "misleading users", "technology old"Sony officially announced at the press conference on July 27th that the PSVR will land in China and be sold simultaneously with the same ball. The single-head price is only 2999 yuan (plus camera and handle 3699 yuan), compared with HTC. Vive, including Lighthouse and handles, sells for 6,888 yuan.
PSVR even if you add a PlayStation 4 complete set is only 6098 yuan, lower than the Vive is not a computer. However, Wang Congqing believes that the low price is actually a reflection of the product's backwardness.
Everyone knows that the price/performance ratio is a concept of how much you spend and what you buy. First, I would like to remind you that the 2999 price they issued is a misleading price for the customer. Because the product with a price of 2999 yuan has no tracking and no handle, such a product cannot give customers a good experience. Basically, it's a Gear VR with three thousand dollars.
He said.
Although Sony provides a single-headed version, it also offers a full set of. However, Wang Congqing pointed out that the other two accessories in the PSVR package, the PS Camerea and the PS Move handle, are old technologies that were implemented several years ago. The experience is not good.
Adding the other two (accessories), it will give you more interaction, but the interactive technology is Sony's technology six years ago. It was the technology when the Sony PlayStation 3 came out in 2000 and it reused it. At that time, it was to deal with Wii. When Wii came out, they didn't have this kind of interaction. So they added this move. In fact, this technology is very old and not sensitive, and it will bring a lot of negative reactions to users. I also used their products and spent almost ten minutes uncomfortable.
Experience evaluation before PSVR immersion (public number vrleiphone), concluded that PS Move does have many limitations. Moreover, there have been articles before that PS Move will become the soft underbelly of PSVR.
For Hypereal: It's not "It's like you look like you're here."
Hypereal products
In this year's CJ, the appearance of a Chinese VR manufacturer has attracted the attention of many people. Its released product is considered to have similarities with Vive and Oculus Rift, and the experience has also reached a certain level. Not surprisingly, many reporters asked Wang Congqing about this matter. He said, " I think it's not a bad thing for someone to copy you. Someone copied you to show that people approve of you."
I saw them copying Vive and copying Oculus. This practice is the concept of a cell phone in the past few years. When you see a shape that feels good, you can copy it and sell it. They may not consider not just the appearance of a product, but the appearance of others. Like you, because you really want this thing. It is the need of the entire ecosystem, whether it is from the perspective of content, service, or sales, support, or from the perspective of the back-end technology, from a long-term development and follow-up to the next generation of research.
I think a lot of domestic companies just want to see if I can do a lot of money quickly. What I want to do can affect the world's quick attention to me and I'll go fishing. The things that really need to be influenced need you to spend a lot of credit and time. It is impossible for others to do a lot of basic skills, but many companies are doing some external things.
He continued.
Hypereal also responded to questions that many people think of products like Vive and Oculus. They told immersive people (public number vrleiphone) that there was already a lot of technical research in this area before Lighthouse appeared, and they are based on these Research and development of its own positioning system, not the cottage Vive's products.
Vive X first 33 list of candidates announcedWang Congqing hopes to focus on introducing the media to the new progress of Vive X. The Vive X accelerator is a project launched by HTC to promote the ecology of Vive with an investment of 100 million U.S. dollars. A few days ago, HTC announced the list of first-listed entrepreneurial teams, including both game and application developers.
The list includes the following teams:
Entertainment: Action Bunker VR, 7D, LumiereVR;
Games: Directive Games, Shortfuse, EdSenses, Mystery Games, Alloy Cat Interactive, Attic Games;
Applications: CleVR, Microtech, Teemew, SurrealVR;
UI/UX: BreqLabs, Dawning Technology, ObEN;
Tools/Technology: New Hitomi Technology, Apmetrix, Fishbowl VR, Kaleidoscope VR, Immersv;
Education/Medical: Augmented Intelligence, The Metaverse Channel.
In addition, there are still 10 teams that are in secrecy and have not been announced. More information on these teams will be announced on the Vive X official website.
From the selection of these teams, it can be seen that HTC particularly hopes to expand its application in the non-gaming arena to make Vive a device that is not only used for games. Although the current understanding of VR is mainly games and movies.
Beyond the list, HTC also announced that Vive X has increased Shenzhen as its landing place, focusing on hardware-related entrepreneurial teams. The three previous cities were Beijing, Taipei and San Francisco.